Available for hire

Server-authoritative game systems, built to spec.

I write the systems your server runs on — jobs, economies, NPC behaviour, data persistence, anti-exploit validation — for FiveM, Roblox and Minecraft.

Lead developer on an unreleased roguelite for a studio (under NDA) · 8 systems on this site, all open source under MIT · 3 of them playable on Roblox

Full-time

Part-time

Per-project

Quick fixes

No job too small, no contract too long. Tell me the format that works for your team.

Mon–Sat, 09:00–19:00 UTC-3 (Brazil) · flexible around your timezone

Engines

FiveM

Lua, ESX and QBCore, NUI, oxmysql

Roblox

Luau, Rojo, DataStore, server-authoritative design

Minecraft

Java, Spigot / Paper

Also comfortable in: Garry's Mod (GLua), Unity (C#)

How I work

  1. Scope

    You describe the system. I ask the questions that surface the edge cases before they become bugs.

  2. Quote

    Fixed price per task, or hourly for ongoing work. Quoted within 24 hours.

  3. Milestones

    Payment in stages, each tied to something you can test. Never full payment upfront.

  4. Handover

    Source code, install instructions, and a repository you own. No obfuscation, no phone-home.

Selected work

See all work →